Marcin Dziubiński, Sanjeev Goyal, Junjie Zhou
We study a two-player model of conflict with multiple battlefields -- the novel element is that each of the players has their own network of spillovers so that resources allocated to one battle can be utilized in winning neighboring battles. There exists a unique equilibrium in which the relative probability of a player winning a battle is the product of the ratio of the centrality of the battlefield in the two respective competing networks and the ratio of the relative cost of efforts of the two players. We study the design of networks and characterize networks that maximize total efforts and maximize total utility. Finally, we characterize the equilibrium of a game in which players choose both networks and efforts in the battles.
Quantitative mode stability for the wave equation on the Kerr-Newman spacetime
Risk-Aware Objective-Based Forecasting in Inertia Management
Chainalysis: Geography of Cryptocurrency 2023
Periodicity in Cryptocurrency Volatility and Liquidity
Impact of Geometric Uncertainty on the Computation of Abdominal Aortic Aneurysm Wall Strain
Simulation-based Bayesian inference with ameliorative learned summary statistics -- Part I