The Heegaard genus is a fundamental invariant of 3-manifolds. However, computing the Heegaard genus of a triangulated 3-manifold is NP-hard, and while algorithms exist, little work has been done in making such an algorithm efficient and practical for implementation. Current algorithms use almost normal surfaces, which are an extension of the algorithm-friendly normal surface theory but which add considerable complexity for both running time and implementation.
Here we take a different approach...